I can change the price, carry limit, but don't find the speed option. It is available in three variants: a baseline unarmed version that has no weapons mounted on it, and two separately armed versions that have a mounted RCWS turret. By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. All rights reserved. Damage upon the turret will not be shared with the Strider's main "health" pool. (*) Not used by any in-game Strider. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). Would be good to have wheel spin and skid if using 'E' from a standing start. ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . Love it if you could make it work with the submarines too. How to optimize server-FPS and server performance - Arma 3 Mod You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. @marxman28 You may want to check your mission for those errors as this mod makes no changes to the physics simulation of the game. The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. Espaol - Latinoamrica (Spanish - Latin America). @X-bar Only the current driver can access the menu, and the underlying commands only affect human players in any case. . Obilgatory im am relativly new at editing and scripting in Arma3. I didn't find any mod with a nice speedboat and the Arma's original is too slow. Description Speed limiter and auto-cruise modes for vehicles This mod allows drivers to set a maximum speed for their vehicle, or to set an auto-cruise function for the vehicle to maintain set speed autonomously. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. 9700 kg (all variants) Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. No matter the variant, they all utilise Composite Armour plating. The Strider is a four-wheel drive armed reconnaissance vehicle. For those 2. #4 [ESD]Calibre May 9, 2017 @ 2:51am WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS Once all these conditions are met you can enlist fighters to your cause. Climbing with the highway gear now is painfully slow getting up an off-road incline. The Strider is based on the real-world "LGS Fennek" LARV. insertions where surprise is key, deploy the SDV and approach the target from below. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. & Look for an existing shop, do a global search of notepad with this shop, lets say you have an "car" shop so search "car". have at act as an accelerator. 2- The option to turn on lights on vehicles just disappears =( You click it and nothing happens or it becames disabled PROFILE, Terms The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. By using this site, you agree to our Terms of Use. If damaged: Gradually leak 20% of remaining fuel over time. Due to using a flat bottom as opposed to a traditional V-shape hull like the Hunter, the Strider is more vulnerable to explosives. OPREP - SENSOR OVERHAUL | Dev Hub - Arma 3 Other questions When? Create an account to follow your favorite communities and start taking part in conversations. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. Thank you very much! Press question mark to learn the rest of the keyboard shortcuts. Tandem HEAT explosive charge. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. I've found this out, thanks. marvinzih: do you knew how to fix it, please? landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. Only 20% of damage is transferred onto the Strider's "health" pool. Well, holding "Q" makes you drive at a slower speed for urban environments and paths with many turns, "W" for normal driving, and "E" for emergency speed. Fuel capacity I never noticed it before. The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . Untested so mileage may vary. Very useful with HAFM naval units. IF SPEED IS OF THE ESSENCE, OR YOU'RE IN NEED OF A LITTLE EXTRA FIREPOWER, ACQUIRING THE SUPPORT OF A Promotional screenshot released during the pre-Alpha. Multiply by 3.6 for km/h. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. Game updates, videos, pictures, discussions, help, and more. Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY How To Force Unit Moving Speed | ArmA 3 - YouTube any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; Vehicles: How add from mods and how to change speeds OPREP - VEHICLE CUSTOMIZATION | Dev Hub - Arma 3 Unarmed: 4 seats:1 Driver1 Commander2 PassengersArmed: 4 seats:1 Driver1 Gunner1 Commander1 Passenger Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. gears 1-8 and 2 reverse gears. role in The problem is that the vehicles are under powered (torque) so there is no need for any key other than 'E' at the moment. The RCWS turret on armed variants can only survive 40 points of damage before failing. // it was necessary to use limitSpeed repeatedly before Arma 3 1.24 _this setVariable ["speedLimit", 50]; . Speed limiter and auto-cruise modes for vehicles. It's not as indepth as your solution but it is there. Drawbacks Like the RCWS HMG, manual zeroing is also possible up to a maximum of 1500 m. Pre-Alpha olive drab green paint scheme applied to the Gorgon and Strider. Could you tell me where is it, please? Games. WARFARE ACROSS THE VAST LANDSCAPES OF ARMA 3. Texas General Knowledge CDL Practice Test - driverresourcecenter.com Move the mouse slower. The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Hold [Z] to decrease throttle and lose altitude. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. One of the most significant additions to Arma 3 is the introduction of underwater environments Just like with the stance system for infantry. It reduces up to 20% of incoming damage from HE-type munitions. Espaol - Latinoamrica (Spanish - Latin America). ^ A low gear would certainly help for steep terrain. A guide to graphics settings vs frame rate for Arma 3 in 2021. 200+ km/h. Was always like it? The mod works for all vehicles that use tank, car or boat physic modelling. Limit the speed of an AI-driven vehicle or AI person to given value. If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. The Fire Control System is only able to automatically zero on stationary targets and requires 1 second to finish adjusting. Turret Speed :: Arma 3 General Discussions - Steam Community da mimic script pastebin Create an account to follow your favorite communities and start taking part in conversations. Only 20% of incoming damage against the fuel tank is transferred onto the Strider's "health" pool. Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. Or do u knew some tutorial that have a step by step to do that, please? It's meant to have a maximum rotation speed. While convenient, it broke other vehicle physics in the game. There may be other solutions, this is just something I have done for moving a large sub around in the water. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. enemy The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . 4000 mass The introduction of a new PhysX-powered physics model has resulted in the most detailed Otherwise, like Yannick said, it does have a max rotation speed. The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. This script was used to get speeds. Destroying the engine will not cause a catastrophic kill on its own unless the Strider is at critical "health" status. tl;dr Max forward sprint speed for each type. joew Crouched, unarmed sprinting is the fastest way for infantry to travel on foot, Standing sprint with binoculars is the next fastest way @ 6.267 m/s. I can't understand the reason. November 24, 2016 in Solved. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. By If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. AAF A Strider looks over cargo containers at Malden airport. HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm It is incorrectly classified in-game as an MRAP. Drones | Free Full-Text | A Preliminary Study on the Development of a Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic In short, vehicles now have a bunch of animation and texture sources you can play with. Can i achive my goal of giving the vehicle a permanent speed-buff only in the editor without needing to write seperatescripts? So the question that i have is a two-parter: 1. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. Targeting:1 Laser DesignatorDefensive:1 Smoke Generator Also if using CBA you could use their perFrameHandler instead. About the mods, i found the config for the cars, but its in .BIN format. Aaaaaaah too bad i can't change vehicles speed =( Taking this 50 question Texas CDL practice test will help you prepare for the exam by proving valuable insight into the areas you need to review more thoroughly. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. Arma 3 vehicle armor (noob questions) - Epoch Mod Community setVelocity - Bohemia Interactive Community base for a surprise night-time raid. Info This script was used to get speeds. PHYSICS GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. M8 Armored Gun System - Wikipedia All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. on release it should close the damn menu, or it closes after selecting an action. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. The engine (and its fuel tank) is located in the rear of the vehicle in a separate compartment instead of being at the front. It's measured in meters-per-second. As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. The first thing that i want is change the speed from normal vehicles, already on Arma 3. 800 DPI is best for me. Valve Corporation. If you have a related Youtube channel, enter the URL. I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. The hatchback speed, the offread speed, the boats speed. I assumed it was a strider, since long time ago noticed that it is almost indestructable (to certain caliber weapons). What would be the point of using gears if the vehicle accelerates the same? I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; The fuel tank can resist up to 100 points of damage before it ruptures. Tanks | Arma 3 | Official Website ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. This item will only be visible in searches to you, your friends, and admins. PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. Vehicles | Arma 3 | Official Website Powered by Invision Community. The gunner position exclusively controls all weapon systems remotely on the armed variants. Can only be applied via script or using the Virtual Garage. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. I cannot find this script anywhere, the only place I can find links to for it go to Armaholic, and obviously everything there is wiped. No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. Recruitment - Vindicta Player Guide Thank you for the help! And do you recommend me a better way to increases (or implement) an speedboat much faster, please? So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). Seats You need to sign in or create an account to do that. ObjectVariable setVelocityModelSpace [x, y, z]; x will shift left (negative) to right (positive), y will shift backwards (negative) to forwards (positive), z is up (positive) and down (negative) relative you the objects facing direction. At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. Frequently Asked Questions - Vindicta Player Guide Great Mod but needs a resume button, having to retype the cruise speed again because U touched the brake is a fiddly ball ache, please add a resume button to make this mod awesome again! Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. I attempted to use the setVelocity script from example 2: (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed). So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. How about adding gears while we're at it? Increasing a vehicles top speed - ARMA 3 - Bohemia Interactive Forums I disabes the mod, and its works. Good night! You can use setVelocity the same way, but it's flat North West South East Up Down no matter which way the object is facing. Strider It's measured in meters-per-second. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. The Strider's body can survive 1,600 points of damage. Item capacity The engine can survive up to 100 points of damage. Then if you want your vehicle to have customizable paint, you can configure them in the color file (i dont remember the exact name im sorry im at work), It might be but confusing, but i hope u'll understand this whole text, otherwise quote me again and tell me what you do not understand. Valve Corporation. edit: Sorry havent looked in the comments that you already found it. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. How To Force Unit Moving Speed | ArmA 3 ArmaPhronk 1.64K subscribers Subscribe Like Share 3.9K views 6 years ago ArmA 3 Tutorials Quick video guide on how to force a unit's movement speed. Arma is a very CPU-intensive game, much affected by processor single core performance. Multiply by 3.6 to get KM/H. Primary armament Can be slingloaded The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. If destroyed: Rapidly lose entire fuel supply over several seconds. So, the first step is ho to change the speed of this vehicles. Meda's usually-incomplete-never-to-be-completed project dumping ground. It have: vItemSpace , licenses[] , price and textures[] . In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. The offroud. You can check single core performance benchmark score of your server's processor to estimate if it can run Arma well. The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats). The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. I'll record a video showing the error with Gun Shop and post here to show what's happening. (You go slightly faster than listed). Whether via sea, air, or land, Arma 3 features a vast array of vehicles. Articles containing unused/removed content. It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate?